---
layout: ~/layouts/MdxDocLayout.astro
title: "Components vs Blocks"
description: "Understanding how Kumo delivers different types of building blocks: versioned components you import, and copy-paste blocks you own."
---

import CodeBlock from "~/components/docs/CodeBlock.astro";
import Callout from "~/components/docs/Callout.astro";

## The Building Block Spectrum

Not everything belongs in a design system library. Kumo distinguishes between **components** (shared, versioned primitives) and **blocks** (patterns you copy and own). Understanding this distinction helps you build applications faster while maintaining the right level of ownership.

This isn't just organizational preference — it's about responsibility. Components are primitives we maintain, test, and version. Blocks are helpful starting points that you extend and adapt to your needs.

## Components

Components are the atomic, reusable UI elements that form the foundation of your application. Button, Input, Dialog, Badge — these are content-agnostic, context-agnostic building blocks designed for maximum reuse across any product.

**Characteristics**

- **Versioned & maintained** — We own the API, fix bugs, and ship updates
- **Tree-shakeable** — Import only what you use, no bloat
- **Accessible by default** — Built on Base UI primitives with proper ARIA support
- **Design-system compliant** — Semantic tokens, consistent variants, predictable APIs
- **Agnostic** — No business logic, no product-specific assumptions

### How to Use

Import directly from the package:

<CodeBlock
  code={`import { Button, Input, Dialog, Badge } from "@cloudflare/kumo";

// Or use granular imports for better tree-shaking
import { Button } from "@cloudflare/kumo/components/button";`}
lang="tsx"
/>

When Kumo ships a new version, you get bug fixes and improvements automatically. Your code doesn't change — just bump the version.

## Blocks

Blocks are compositions of components that solve common patterns, but aren't agnostic enough to live in the core library. `PageHeader`, `ResourceList` — these are valuable, reusable patterns, but they may only apply to certain products or need product-specific customization.

**Characteristics**

- **You own it** — Code lives in your project, you control the implementation
- **Fully customizable** — Modify anything beyond what props allow
- **Composition-first** — Built from Kumo components, not raw HTML
- **Starting points** — Patterns to extend, not constraints to work around
- **Product-aware** — Can include business logic, layout assumptions, specific compositions

### How to Use

Install via CLI, then import from your project:

<CodeBlock
  code={`# Initialize config (first time only)
npx @cloudflare/kumo init

# List available blocks

npx @cloudflare/kumo blocks

# Install a block to your project

npx @cloudflare/kumo add PageHeader`}
lang="bash"
/>

After installation, import from your local path:

<CodeBlock
  code={`// Path depends on your kumo.json blocksDir setting
// Default: src/components/kumo/
import { PageHeader } from "./components/kumo/page-header/page-header";`}
  lang="tsx"
/>

The block code is now yours. Customize it, extend it, break it apart — whatever your product needs.

## A Practical Example

Consider a `ProductCard`. It's a specific arrangement of components for a specific use case:

<CodeBlock
  code={`// This is a "block" or "recipe" - a specific composition
// of design system components for a particular pattern

<Surface className="rounded-lg p-4">
  <img src={imgSrc} alt={imgAlt} className="rounded-md" />
  <div className="mt-3">
    <Text size="lg" weight="semibold">
      {title}
    </Text>
    <Text className="text-kumo-subtle">{description}</Text>
    <StarRating rating={rating} />
  </div>
  <div className="mt-4">
    <Button variant="primary">Add to cart</Button>
  </div>
</Surface>
`} lang="tsx" />

All those components (`Surface`, `Text`, `Button`) come from Kumo. But the specific arrangement? That's a pattern you own and customize.

## Decision Framework

Asking "is this a component or a block?" really means asking about ownership and reuse:

**Use a Component when...**

- It's content-agnostic (works with any data)
- It's context-agnostic (works in any layout)
- Multiple products need the exact same thing
- Accessibility and consistency matter most
- You want automatic updates and maintenance

**Use a Block when...**

- You need to customize beyond props
- The pattern is product-specific
- It includes business logic or layout assumptions
- You want full control over implementation
- You prefer copy-paste over package dependency

<Callout type="info">
  **Default to thinking "component first."** Even when building something
  specific, ask yourself: "Can I build this from existing components?" The
  answer is usually yes. Components compose into blocks, and blocks can always
  be broken apart again.
</Callout>

## Movement Between Levels

Things can move between these categories. A pattern that starts as a one-off in your application might become widely used enough to warrant extraction into a block. A block that proves universally useful might graduate to a full component.

**The key principle:** Things should move _down_ into the design system rather than cluttering it with too-specific patterns that need to be weeded out later. Wait for reuse to prove itself before promoting something to a shared component.

This is why blocks exist as a middle ground. They're patterns worth sharing, but without the commitment of maintaining a versioned API. You get the starting point; you own the evolution.

## Summary

|                   | Components                   | Blocks                       |
| ----------------- | ---------------------------- | ---------------------------- |
| **Delivery**      | NPM package import           | CLI copy to your project     |
| **Ownership**     | Kumo maintains               | You own & customize          |
| **Updates**       | Automatic via version bump   | Manual (re-install or merge) |
| **Customization** | Props & className only       | Full source code access      |
| **Examples**      | Button, Input, Dialog, Badge | PageHeader, ResourceList     |

## Related

- [Installation](/installation) — Get started with Kumo
- [CLI](/cli) — Install blocks and access documentation
- [Contributing](/contributing) — Add new components and blocks
