// <auto-generated/>

#nullable disable

using System;
using System.ComponentModel;

namespace OpenAI.FineTuning
{
    internal readonly partial struct InternalFineTuningJobEventObject : IEquatable<InternalFineTuningJobEventObject>
    {
        private readonly string _value;

        public InternalFineTuningJobEventObject(string value)
        {
            _value = value ?? throw new ArgumentNullException(nameof(value));
        }

        private const string FineTuningJobEventValue = "fine_tuning.job.event";

        public static InternalFineTuningJobEventObject FineTuningJobEvent { get; } = new InternalFineTuningJobEventObject(FineTuningJobEventValue);
        public static bool operator ==(InternalFineTuningJobEventObject left, InternalFineTuningJobEventObject right) => left.Equals(right);
        public static bool operator !=(InternalFineTuningJobEventObject left, InternalFineTuningJobEventObject right) => !left.Equals(right);
        public static implicit operator InternalFineTuningJobEventObject(string value) => new InternalFineTuningJobEventObject(value);

        [EditorBrowsable(EditorBrowsableState.Never)]
        public override bool Equals(object obj) => obj is InternalFineTuningJobEventObject other && Equals(other);
        public bool Equals(InternalFineTuningJobEventObject other) => string.Equals(_value, other._value, StringComparison.InvariantCultureIgnoreCase);

        [EditorBrowsable(EditorBrowsableState.Never)]
        public override int GetHashCode() => _value?.GetHashCode() ?? 0;
        public override string ToString() => _value;
    }
}
