// <auto-generated/>

#nullable disable

using System;
using System.Collections.Generic;

namespace OpenAI.Realtime
{
    internal partial class InternalRealtimeClientEventInputAudioBufferCommit : InternalRealtimeClientEvent
    {
        public InternalRealtimeClientEventInputAudioBufferCommit() : this(InternalRealtimeClientEventType.InputAudioBufferCommit, null, null)
        {
        }

        internal InternalRealtimeClientEventInputAudioBufferCommit(InternalRealtimeClientEventType kind, string eventId, IDictionary<string, BinaryData> additionalBinaryDataProperties) : base(kind, eventId, additionalBinaryDataProperties)
        {
        }
    }
}
