// <auto-generated/>

#nullable disable

using System;
using System.Collections.Generic;

namespace OpenAI.Realtime
{
    public partial class InputAudioClearedUpdate : RealtimeUpdate
    {
        internal InputAudioClearedUpdate() : this(RealtimeUpdateKind.InputAudioCleared, null, null)
        {
        }

        internal InputAudioClearedUpdate(RealtimeUpdateKind kind, string eventId, IDictionary<string, BinaryData> additionalBinaryDataProperties) : base(kind, eventId, additionalBinaryDataProperties)
        {
        }
    }
}
