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samples/algorithms/BitFlipCode.qs

135lines · modepreview

/// # Sample
/// Bit-Flip Code
///
/// # Description
/// This sample demonstrates the three-qubit bit-flip code. This code is a
/// simple quantum error correction strategy for protecting against a single
/// bit-flip error by encoding a logical qubit into three physical qubits. A
/// single bit-flip error is when one of the three physical qubits has its
/// state changed erroneously in a way that is equivalent to applying the X
/// gate to it.
///
/// The bit-flip correction code works by checking the parity of the physical
/// qubits. By measuring only their parity, the quantum superposition of the
/// qubits is preserved. Because all the physical qubits are supposed to have
/// the same state, when the parity checks detect a difference in state, the
/// erroneous qubit can be identified and corrected.
///
/// This Q# program prepares a logical qubit encoded as three physical qubits
/// with one of the qubits being bit-flipped. It then identifies and corrects
/// the flipped qubit.
namespace Sample {
    open Microsoft.Quantum.Math;
    open Microsoft.Quantum.Random;
    open Microsoft.Quantum.Arrays;
    open Microsoft.Quantum.Diagnostics;
    open Microsoft.Quantum.Measurement;

    @EntryPoint()
    operation Main() : Result {
        use logicalQubit = Qubit[3];

        // Set the initial state of the first physical qubit.
        SetSampleState(logicalQubit[0]);

        // Using two additional qubits, encode the first physical qubit into a
        // logical qubit.
        EncodeAsLogicalQubit(logicalQubit[0], logicalQubit[1...]);

        // Induce a bit-flip error on a random qubit.
        X(logicalQubit[DrawRandomInt(0, 2)]);

        // Show the logical qubit with the error state.
        DumpMachine();

        // Find and correct the bit-flip error.
        CorrectError(logicalQubit);

        // Show the logical qubit with the corrected state.
        DumpMachine();

        // Decode the logical qubit back into a single physical qubit.
        Adjoint EncodeAsLogicalQubit(logicalQubit[0], logicalQubit[1...]);

        // Measure and reset the physical qubit before releasing it.
        let result = M(logicalQubit[0]);
        Reset(logicalQubit[0]);
        return result;
    }

    /// # Summary
    /// This operation sets the state of the given qubit such that
    /// it will have a 20% likelihood of resulting in a `Zero` and
    /// 80% likelihood of resulting in a `One` when measured in the
    /// computational basis. The input qubit is expected to be in
    /// the |0〉 state.
    ///
    /// # Input
    /// ## q
    /// The given qubit to be put into superposition. It is assumed that this
    /// qubit is in its default |0〉 state.
    operation SetSampleState(q : Qubit) : Unit {
        let alpha = 0.20;
        Ry(2.0 * ArcCos(Sqrt(alpha)), q);
    }

    /// # Summary
    /// This operation takes the given `physicalQubit` state,
    /// (α|0〉 + β|1〉) / √2, and encodes it in the `aux` qubits. This
    /// encodes all the qubits into a single logical qubit whose state reflects
    /// the state of the given `physicalQubit`: (α|000〉 + β|111〉) / √2.
    ///
    /// # Input
    /// ## physicalQubit
    /// The qubit whose state, (α|0〉 + β|1〉) / √2, is to be encoded in the
    /// logical qubit.
    ///
    /// ## aux
    /// The auxiliary qubits that will be used as part of the encoding. These
    /// should be grouped with the `physicalQubit` to form the logical qubit.
    operation EncodeAsLogicalQubit(physicalQubit : Qubit, aux : Qubit[]) : Unit is Adj {
        ApplyToEachA(CNOT(physicalQubit, _), aux);
    }

    /// # Summary
    /// This operation detects and corrects a single bit-flip error for a logical
    /// qubit encoded as three physical qubits. When finished, the given register
    /// of qubits will be in the state: (α|000〉 + β|111〉) / √2.
    ///
    /// # Input
    /// ## logicalQubit
    /// The given register of three physical qubits representing a single logical qubit
    /// having superposition (α|0〉 + β|1〉) / √2.
    /// This logical qubit can have up to one bit-flip error that will be corrected.
    operation CorrectError(logicalQubit : Qubit[]) : Unit {
        Fact(Length(logicalQubit) == 3, "`logicalQubit` must be length 3");

        // Entangle the parity of the physical qubits into two auxiliary qubits.
        use aux = Qubit[2];
        CNOT(logicalQubit[0], aux[0]);
        CNOT(logicalQubit[1], aux[0]);
        CNOT(logicalQubit[1], aux[1]);
        CNOT(logicalQubit[2], aux[1]);

        // Measure the parity information from the auxiliary qubits.
        let (parity01, parity12) = (M(aux[0]), M(aux[1]));
        ResetAll(aux);

        // Determine which of the three qubits has the error based on the
        // parity measurements.
        let indexOfError = if (parity01, parity12) == (One, Zero) {
            0
        } elif (parity01, parity12) == (One, One) {
            1
        } elif (parity01, parity12) == (Zero, One) {
            2
        } else {
            -1
        };

        // If an error was detected, correct that qubit.
        if indexOfError > -1 {
            X(logicalQubit[indexOfError]);
        }
    }
}