microsoft/teams.net
Publicmirrored fromhttps://github.com/microsoft/teams.netAvailable
Libraries/Microsoft.Teams.Common/Text/ANSI.cs
40lines · modecode
| 1 | // Copyright (c) Microsoft Corporation. All rights reserved. |
| 2 | // Licensed under the MIT License. |
| 3 | |
| 4 | namespace Microsoft.Teams.Common.Text; |
| 5 | |
| 6 | public class ANSI(string value) : StringEnum(value) |
| 7 | { |
| 8 | public static readonly ANSI Reset = new("\x1b[0m"); |
| 9 | |
| 10 | public static readonly ANSI Bold = new("\x1b[1m"); |
| 11 | public static readonly ANSI BoldReset = new("\x1b[22m"); |
| 12 | public static readonly ANSI Italic = new("\x1b[3m"); |
| 13 | public static readonly ANSI ItalicReset = new("\x1b[23m"); |
| 14 | public static readonly ANSI Underline = new("\x1b[4m"); |
| 15 | public static readonly ANSI UnderlineReset = new("\x1b[24m"); |
| 16 | public static readonly ANSI Strike = new("\x1b[9m"); |
| 17 | public static readonly ANSI StrikeReset = new("\x1b[29m"); |
| 18 | |
| 19 | public static readonly ANSI ForegroundReset = new("\x1b[0m"); |
| 20 | public static readonly ANSI BackgroundReset = new("\x1b[0m"); |
| 21 | public static readonly ANSI ForegroundBlack = new("\x1b[30m"); |
| 22 | public static readonly ANSI BackgroundBlack = new("\x1b[40m"); |
| 23 | public static readonly ANSI ForegroundRed = new("\x1b[31m"); |
| 24 | public static readonly ANSI BackgroundRed = new("\x1b[41m"); |
| 25 | public static readonly ANSI ForegroundGreen = new("\x1b[32m"); |
| 26 | public static readonly ANSI BackgroundGreen = new("\x1b[42m"); |
| 27 | public static readonly ANSI ForegroundYellow = new("\x1b[33m"); |
| 28 | public static readonly ANSI BackgroundYellow = new("\x1b[43m"); |
| 29 | public static readonly ANSI ForegroundBlue = new("\x1b[34m"); |
| 30 | public static readonly ANSI BackgroundBlue = new("\x1b[44m"); |
| 31 | public static readonly ANSI ForegroundMagenta = new("\x1b[35m"); |
| 32 | public static readonly ANSI BackgroundMagenta = new("\x1b[45m"); |
| 33 | public static readonly ANSI ForegroundCyan = new("\x1b[36m"); |
| 34 | public static readonly ANSI BackgroundCyan = new("\x1b[46m"); |
| 35 | public static readonly ANSI ForegroundWhite = new("\x1b[37m"); |
| 36 | public static readonly ANSI BackgroundWhite = new("\x1b[47m"); |
| 37 | public static readonly ANSI ForegroundGray = new("\x1b[90m"); |
| 38 | public static readonly ANSI ForegroundDefault = new("\x1b[39m"); |
| 39 | public static readonly ANSI BackgroundDefault = new("\x1b[49m"); |
| 40 | } |