// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
import * as Q from "q";
import * as semver from "semver";
import {GeneralMobilePlatform, MobilePlatformDeps } from "../generalMobilePlatform";
import {IAndroidRunOptions} from "../launchArgs";
import {AdbHelper, AndroidAPILevel, IDevice} from "./adb";
import {Package} from "../../common/node/package";
import {PromiseUtil} from "../../common/node/promise";
import {PackageNameResolver} from "./packageNameResolver";
import {OutputVerifier, PatternToFailure} from "../../common/outputVerifier";
import {TelemetryHelper} from "../../common/telemetryHelper";
import {CommandExecutor} from "../../common/commandExecutor";
import {LogCatMonitor} from "./logCatMonitor";
import {ReactNativeProjectHelper} from "../../common/reactNativeProjectHelper";
import * as nls from "vscode-nls";
import { InternalErrorCode } from "../../common/error/internalErrorCode";
import { ErrorHelper } from "../../common/error/errorHelper";
import { isNullOrUndefined } from "util";
const localize = nls.loadMessageBundle();
/**
* Android specific platform implementation for debugging RN applications.
*/
export class AndroidPlatform extends GeneralMobilePlatform {
// We should add the common Android build/run errors we find to this list
private static RUN_ANDROID_FAILURE_PATTERNS: PatternToFailure[] = [{
pattern: "Failed to install on any devices",
errorCode: InternalErrorCode.AndroidCouldNotInstallTheAppOnAnyAvailibleDevice,
}, {
pattern: "com.android.ddmlib.ShellCommandUnresponsiveException",
errorCode: InternalErrorCode.AndroidShellCommandTimedOut,
}, {
pattern: "Android project not found",
errorCode: InternalErrorCode.AndroidProjectNotFound,
}, {
pattern: "error: more than one device/emulator",
errorCode: InternalErrorCode.AndroidMoreThanOneDeviceOrEmulator,
}, {
pattern: /^Error: Activity class \{.*\} does not exist\.$/m,
errorCode: InternalErrorCode.AndroidFailedToLaunchTheSpecifiedActivity,
}];
private static RUN_ANDROID_SUCCESS_PATTERNS: string[] = ["BUILD SUCCESSFUL", "Starting the app", "Starting: Intent"];
private debugTarget: IDevice;
private devices: IDevice[];
private packageName: string;
private logCatMonitor: LogCatMonitor | null = null;
private adbHelper: AdbHelper;
private needsToLaunchApps: boolean = false;
public showDevMenu(deviceId?: string): Q.Promise<void> {
return this.adbHelper.showDevMenu(deviceId);
}
public reloadApp(deviceId?: string): Q.Promise<void> {
return this.adbHelper.reloadApp(deviceId);
}
// We set remoteExtension = null so that if there is an instance of androidPlatform that wants to have it's custom remoteExtension it can. This is specifically useful for tests.
constructor(protected runOptions: IAndroidRunOptions, platformDeps: MobilePlatformDeps = {}) {
super(runOptions, platformDeps);
this.adbHelper = new AdbHelper(this.runOptions.projectRoot, this.logger);
}
// TODO: remove this method when sinon will be updated to upper version. Now it is used for tests only.
public setAdbHelper(adbHelper: AdbHelper) {
this.adbHelper = adbHelper;
}
public runApp(shouldLaunchInAllDevices: boolean = false): Q.Promise<void> {
const extProps = {
platform: {
value: "android",
isPii: false,
},
};
return TelemetryHelper.generate("AndroidPlatform.runApp", extProps, () => {
const env = this.getEnvArgument();
return ReactNativeProjectHelper.getReactNativeVersion(this.runOptions.projectRoot)
.then(version => {
if (!semver.valid(version) /*Custom RN implementations should support this flag*/ || semver.gte(version, AndroidPlatform.NO_PACKAGER_VERSION)) {
this.runArguments.push("--no-packager");
}
let mainActivity = GeneralMobilePlatform.getOptFromRunArgs(this.runArguments, "--main-activity");
if (mainActivity) {
this.adbHelper.setLaunchActivity(mainActivity);
} else if (!isNullOrUndefined(this.runOptions.debugLaunchActivity)) {
this.runArguments.push("--main-activity", this.runOptions.debugLaunchActivity);
this.adbHelper.setLaunchActivity(this.runOptions.debugLaunchActivity);
}
const runAndroidSpawn = new CommandExecutor(this.projectPath, this.logger).spawnReactCommand("run-android", this.runArguments, {env});
const output = new OutputVerifier(
() =>
Q(AndroidPlatform.RUN_ANDROID_SUCCESS_PATTERNS),
() =>
Q(AndroidPlatform.RUN_ANDROID_FAILURE_PATTERNS),
"android").process(runAndroidSpawn);
return output
.finally(() => {
return this.initializeTargetDevicesAndPackageName();
}).then(() => [this.debugTarget], reason => {
if (reason.message === ErrorHelper.getInternalError(InternalErrorCode.AndroidMoreThanOneDeviceOrEmulator).message && this.devices.length > 1 && this.debugTarget) {
/* If it failed due to multiple devices, we'll apply this workaround to make it work anyways */
this.needsToLaunchApps = true;
return shouldLaunchInAllDevices
? this.adbHelper.getOnlineDevices()
: Q([this.debugTarget]);
} else {
return Q.reject<IDevice[]>(reason);
}
}).then(devices => {
return new PromiseUtil().forEach(devices, device => {
return this.launchAppWithADBReverseAndLogCat(device);
});
});
});
});
}
public enableJSDebuggingMode(): Q.Promise<void> {
return this.adbHelper.switchDebugMode(this.runOptions.projectRoot, this.packageName, true, this.debugTarget.id);
}
public disableJSDebuggingMode(): Q.Promise<void> {
return this.adbHelper.switchDebugMode(this.runOptions.projectRoot, this.packageName, false, this.debugTarget.id);
}
public prewarmBundleCache(): Q.Promise<void> {
return this.packager.prewarmBundleCache("android");
}
public getRunArguments(): string[] {
let runArguments: string[] = [];
if (this.runOptions.runArguments && this.runOptions.runArguments.length > 0) {
runArguments = this.runOptions.runArguments;
} else {
if (this.runOptions.variant) {
runArguments.push("--variant", this.runOptions.variant);
}
if (this.runOptions.target) {
if (this.runOptions.target === AndroidPlatform.simulatorString ||
this.runOptions.target === AndroidPlatform.deviceString) {
const message = localize("TargetIsNotSupportedForAndroid",
"Target {0} is not supported for Android platform. \n If you want to use particular device or simulator for launching Android app,\n please specify device id (as in 'adb devices' output) instead.",
this.runOptions.target);
this.logger.warning(message);
} else {
runArguments.push("--deviceId", this.runOptions.target);
}
}
}
return runArguments;
}
private initializeTargetDevicesAndPackageName(): Q.Promise<void> {
return this.adbHelper.getConnectedDevices().then(devices => {
this.devices = devices;
this.debugTarget = this.getTargetEmulator(devices);
return this.getPackageName().then(packageName => {
this.packageName = packageName;
});
});
}
private launchAppWithADBReverseAndLogCat(device: IDevice): Q.Promise<void> {
return Q({})
.then(() => {
return this.configureADBReverseWhenApplicable(device);
}).then(() => {
return this.needsToLaunchApps
? this.adbHelper.launchApp(this.runOptions.projectRoot, this.packageName, device.id)
: Q<void>(void 0);
}).then(() => {
return this.startMonitoringLogCat(device, this.runOptions.logCatArguments);
});
}
private configureADBReverseWhenApplicable(device: IDevice): Q.Promise<void> {
return Q({}) // For other emulators and devices we try to enable adb reverse
.then(() => this.adbHelper.apiVersion(device.id))
.then(apiVersion => {
if (apiVersion >= AndroidAPILevel.LOLLIPOP) { // If we support adb reverse
return this.adbHelper.reverseAdb(device.id, Number(this.runOptions.packagerPort));
} else {
const message = localize("DeviceSupportsOnlyAPILevel",
"Device {0} supports only API Level {1}. \n Level {2} is needed to support port forwarding via adb reverse. \n For debugging to work you'll need <Shake or press menu button> for the dev menu, \n go into <Dev Settings> and configure <Debug Server host & port for Device> to be \n an IP address of your computer that the Device can reach. More info at: \n https://facebook.github.io/react-native/docs/debugging.html#debugging-react-native-apps",
device.id, apiVersion, AndroidAPILevel.LOLLIPOP);
this.logger.warning(message);
return void 0;
}
});
}
private getPackageName(): Q.Promise<string> {
return new Package(this.runOptions.projectRoot).name().then(appName =>
new PackageNameResolver(appName).resolvePackageName(this.runOptions.projectRoot));
}
/**
* Returns the target emulator, using the following logic:
* * If an emulator is specified and it is connected, use that one.
* * Otherwise, use the first one in the list.
*/
private getTargetEmulator(devices: IDevice[]): IDevice {
let activeFilterFunction = (device: IDevice) => {
return device.isOnline;
};
let targetFilterFunction = (device: IDevice) => {
return device.id === this.runOptions.target && activeFilterFunction(device);
};
if (this.runOptions && this.runOptions.target && devices) {
/* check if the specified target is active */
const targetDevice = devices.find(targetFilterFunction);
if (targetDevice) {
return targetDevice;
}
}
/* return the first active device in the list */
let activeDevices = devices && devices.filter(activeFilterFunction);
return activeDevices && activeDevices[0];
}
private startMonitoringLogCat(device: IDevice, logCatArguments: string): void {
this.stopMonitoringLogCat(); // Stop previous logcat monitor if it's running
// this.logCatMonitor can be mutated, so we store it locally too
this.logCatMonitor = new LogCatMonitor(device.id, logCatArguments, this.adbHelper);
this.logCatMonitor.start() // The LogCat will continue running forever, so we don't wait for it
.catch(error => this.logger.warning(localize("ErrorWhileMonitoringLogCat", "Error while monitoring LogCat"), error)) // The LogCatMonitor failing won't stop the debugging experience
.done();
}
private stopMonitoringLogCat(): void {
if (this.logCatMonitor) {
this.logCatMonitor.dispose();
this.logCatMonitor = null;
}
}
}microsoft/vscode-react-native
Publicmirrored fromhttps://github.com/microsoft/vscode-react-nativeAvailable
src/extension/android/androidPlatform.ts
258lines · modepreview