// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
import * as Q from "q";
import * as path from "path";
import {Log} from "../../common/log/log";
import {ChildProcess} from "../../common/node/childProcess";
import {CommandExecutor} from "../../common/commandExecutor";
import {GeneralMobilePlatform} from "../../common/generalMobilePlatform";
import {IIOSRunOptions} from "../../common/launchArgs";
import {PlistBuddy} from "../../common/ios/plistBuddy";
import {IOSDebugModeManager} from "../../common/ios/iOSDebugModeManager";
import {OutputVerifier, PatternToFailure} from "../../common/outputVerifier";
import {RemoteExtension} from "../../common/remoteExtension";
import { ErrorHelper } from "../../common/error/errorHelper";
type TargetType = "device" | "simulator";
export class IOSPlatform extends GeneralMobilePlatform {
public static DEFAULT_IOS_PROJECT_RELATIVE_PATH = "ios";
public static DEFAULT_IOS_SIMULATOR_TARGET = "iPhone 5";
private static deviceString: TargetType = "device";
private static simulatorString: TargetType = "simulator";
private plistBuddy = new PlistBuddy();
private targetType: TargetType = "simulator";
private iosProjectRoot: string;
// We should add the common iOS build/run erros we find to this list
private static RUN_IOS_FAILURE_PATTERNS: PatternToFailure[] = [{
pattern: "No devices are booted",
message: ErrorHelper.ERROR_STRINGS.IOSSimulatorNotLaunchable,
}, {
pattern: "FBSOpenApplicationErrorDomain",
message: ErrorHelper.ERROR_STRINGS.IOSSimulatorNotLaunchable,
}, {
pattern: "ios-deploy",
message: ErrorHelper.ERROR_STRINGS.IOSDeployNotFound,
}];
private static RUN_IOS_SUCCESS_PATTERNS = ["BUILD SUCCEEDED"];
// We set remoteExtension = null so that if there is an instance of iOSPlatform that wants to have it's custom remoteExtension it can. This is specifically useful for tests.
constructor(protected runOptions: IIOSRunOptions, { remoteExtension = undefined }: { remoteExtension?: RemoteExtension } = {}) {
super(runOptions, { remoteExtension: remoteExtension });
if (this.runOptions.iosRelativeProjectPath) { // Deprecated option
Log.logMessage("'iosRelativeProjectPath' option is deprecated. Please use 'runArguments' instead");
}
this.iosProjectRoot = path.join(this.projectPath, this.runOptions.iosRelativeProjectPath || "ios");
if (this.runOptions.runArguments && this.runOptions.runArguments.length > 0) {
this.targetType = (this.runOptions.runArguments.indexOf(`--${IOSPlatform.deviceString}`) >= 0) ?
IOSPlatform.deviceString : IOSPlatform.simulatorString;
return;
}
if (this.runOptions.target && (this.runOptions.target !== IOSPlatform.simulatorString &&
this.runOptions.target !== IOSPlatform.deviceString)) {
this.targetType = IOSPlatform.simulatorString;
return;
}
this.targetType = this.runOptions.target || IOSPlatform.simulatorString;
}
public runApp(): Q.Promise<void> {
// Compile, deploy, and launch the app on either a simulator or a device
const runArguments = this.getRunArgument();
const runIosSpawn = new CommandExecutor(this.projectPath).spawnReactCommand("run-ios", runArguments);
return new OutputVerifier(
() =>
this.generateSuccessPatterns(),
() =>
Q(IOSPlatform.RUN_IOS_FAILURE_PATTERNS)).process(runIosSpawn);
}
public enableJSDebuggingMode(): Q.Promise<void> {
// Configure the app for debugging
if (this.targetType === IOSPlatform.deviceString) {
// Note that currently we cannot automatically switch the device into debug mode.
Log.logMessage("Application is running on a device, please shake device and select 'Debug in Chrome' to enable debugging.");
return Q.resolve<void>(void 0);
}
const iosDebugModeManager = new IOSDebugModeManager(this.iosProjectRoot);
// Wait until the configuration file exists, and check to see if debugging is enabled
return Q.all<boolean | string>([
iosDebugModeManager.getSimulatorRemoteDebuggingSetting(),
this.getBundleId(),
])
.spread((debugModeEnabled: boolean, bundleId: string) => {
if (debugModeEnabled) {
return Q.resolve(void 0);
}
// Debugging must still be enabled
// We enable debugging by writing to a plist file that backs a NSUserDefaults object,
// but that file is written to by the app on occasion. To avoid races, we shut the app
// down before writing to the file.
const childProcess = new ChildProcess();
return childProcess.execToString("xcrun simctl spawn booted launchctl list")
.then((output: string) => {
// Try to find an entry that looks like UIKitApplication:com.example.myApp[0x4f37]
const regex = new RegExp(`(\\S+${bundleId}\\S+)`);
const match = regex.exec(output);
// If we don't find a match, the app must not be running and so we do not need to close it
return match ? childProcess.exec(`xcrun simctl spawn booted launchctl stop ${match[1]}`) : null;
})
.then(() => {
// Write to the settings file while the app is not running to avoid races
return iosDebugModeManager.setSimulatorRemoteDebuggingSetting(/*enable=*/ true);
})
.then(() => {
// Relaunch the app
return this.runApp();
});
});
}
public prewarmBundleCache(): Q.Promise<void> {
return this.remoteExtension.prewarmBundleCache(this.platformName);
}
public getRunArgument(): string[] {
let runArguments: string[] = [];
if (this.runOptions.runArguments && this.runOptions.runArguments.length > 0) {
return this.runOptions.runArguments;
}
if (this.runOptions.target) {
if (this.runOptions.target === IOSPlatform.deviceString ||
this.runOptions.target === IOSPlatform.simulatorString) {
runArguments.push(`--${this.runOptions.target}`);
} else {
runArguments.push("--simulator", `${this.runOptions.target}`);
}
}
if (this.runOptions.iosRelativeProjectPath) {
runArguments.push("--project-path", this.runOptions.iosRelativeProjectPath);
}
// provide any defined scheme
if (this.runOptions.scheme) {
runArguments.push("--scheme", this.runOptions.scheme);
}
return runArguments;
}
private generateSuccessPatterns(): Q.Promise<string[]> {
return this.targetType === IOSPlatform.deviceString ?
Q(IOSPlatform.RUN_IOS_SUCCESS_PATTERNS.concat("INSTALLATION SUCCEEDED")) :
this.getBundleId()
.then(bundleId => IOSPlatform.RUN_IOS_SUCCESS_PATTERNS
.concat([`Launching ${bundleId}\n${bundleId}: `]));
}
private getBundleId(): Q.Promise<string> {
return this.plistBuddy.getBundleId(this.iosProjectRoot);
}
}microsoft/vscode-react-native
Publicmirrored from https://github.com/microsoft/vscode-react-nativeAvailable
src/common/ios/iOSPlatform.ts
173lines · modepreview