// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
import {ChildProcess} from "child_process";
import {Log} from "./log";
import {Node} from "./node/node";
import {ISpawnResult} from "./node/childProcess";
import {OutputChannel} from "vscode";
import * as Q from "q";
interface EnvironmentOptions {
REACT_DEBUGGER?: string;
}
interface Options {
env?: EnvironmentOptions;
}
export class CommandExecutor {
private currentWorkingDirectory: string;
constructor(currentWorkingDirectory?: string) {
this.currentWorkingDirectory = currentWorkingDirectory;
}
public execute(command: string, options: Options = {}): Q.Promise<void> {
Log.commandStarted(command);
return new Node.ChildProcess().execToString(command, { cwd: this.currentWorkingDirectory, env: options.env })
.then(stdout => {
Log.logMessage(stdout);
Log.commandEnded(command);
},
reason => Log.commandFailed(command, reason));
}
/**
* Spawns a child process with the params passed and returns promise of the spawned ChildProcess
* This method does not wait for the spawned process to finish execution
* {command} - The command to be invoked in the child process
* {args} - Arguments to be passed to the command
* {options} - additional options with which the child process needs to be spawned
* {outputChannel} - optional object of type vscode.OutputChannel where logs need to be printed
*/
public spawn(command: string, args: string[], options: Options = {}, outputChannel?: OutputChannel): Q.Promise<ChildProcess> {
return this.spawnChildProcess(command, args, options, outputChannel).then(spawnResult => {
let commandWithArgs = command + " " + args.join(" ");
spawnResult.outcome.then(() => {
Log.commandEnded(commandWithArgs, outputChannel);
},
(reason) => {
Log.commandFailed(commandWithArgs, reason, outputChannel);
});
return Q.resolve(spawnResult.spawnedProcess);
});
}
/**
* Spawns a child process with the params passed
* This method waits until the spawned process finishes execution
* {command} - The command to be invoked in the child process
* {args} - Arguments to be passed to the command
* {options} - additional options with which the child process needs to be spawned
* {outputChannel} - optional object of type vscode.OutputChannel where logs need to be printed
*/
public spawnAndWaitForCompletion(command: string, args: string[], options: Options = {}, outputChannel?: OutputChannel): Q.Promise<void> {
return this.spawnChildProcess(command, args, options, outputChannel).then(spawnResult => {
let commandWithArgs = command + " " + args.join(" ");
return spawnResult.outcome.then(() => {
Log.commandEnded(commandWithArgs, outputChannel);
},
(reason) => {
Log.commandFailed(commandWithArgs, reason, outputChannel);
throw reason;
});
});
}
/**
* Executes a react native command.
*/
public spawnReactCommand(command: string, args?: string[], options: Options = {}, outputChannel?: OutputChannel): Q.Promise<ChildProcess> {
let runArguments = [command];
if (args) {
runArguments = runArguments.concat(args);
}
return this.spawn(this.getReactCommandName(), runArguments, options, outputChannel);
}
/**
* Executes a react native command and waits for its completion.
*/
public spawnAndWaitReactCommand(command: string, args?: string[], options: Options = {}, outputChannel?: OutputChannel): Q.Promise<void> {
let runArguments = [command];
if (args) {
runArguments = runArguments.concat(args);
}
return this.spawnAndWaitForCompletion(this.getReactCommandName(), runArguments, options, outputChannel);
}
/**
* Resolves the dev machine, desktop platform.
*/
private getReactCommandName() {
let platform = process.platform;
switch (platform) {
case "darwin":
return "react-native";
case "win32":
default:
return "react-native.cmd";
}
}
private spawnChildProcess(command: string, args: string[], options: Options = {}, outputChannel?: OutputChannel): Q.Promise<ISpawnResult> {
let spawnOptions = Object.assign({}, { cwd: this.currentWorkingDirectory }, options);
let commandWithArgs = command + " " + args.join(" ");
Log.commandStarted(commandWithArgs, outputChannel);
let result = new Node.ChildProcess().spawn(command, args, spawnOptions);
result.stderr.on("data", (data: Buffer) => {
if (outputChannel) {
outputChannel.append(data.toString());
} else {
process.stderr.write(data);
}
});
result.stdout.on("data", (data: Buffer) => {
if (outputChannel) {
outputChannel.append(data.toString());
} else {
process.stdout.write(data);
}
});
return Q.resolve(result);
}
}microsoft/vscode-react-native
Publicmirrored fromhttps://github.com/microsoft/vscode-react-nativeAvailable
src/common/commandExecutor.ts
140lines · modepreview