// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
import * as fs from "fs";
import * as path from "path";
import * as http from "http";
import {Telemetry} from "../common/telemetry";
import {TelemetryHelper} from "../common/telemetryHelper";
import {RemoteExtension} from "../common/remoteExtension";
import {EntryPointHandler, ProcessType} from "../common/entryPointHandler";
import {ErrorHelper} from "../common/error/errorHelper";
import {InternalErrorCode} from "../common/error/internalErrorCode";
import {ExtensionTelemetryReporter, NullTelemetryReporter, ReassignableTelemetryReporter} from "../common/telemetryReporters";
// These typings do not reflect the typings as intended to be used
// but rather as they exist in truth, so we can reach into the internals
// and access what we need.
declare module VSCodeDebugAdapter {
class DebugSession {
public static run: Function;
public sendEvent(event: VSCodeDebugAdapter.InitializedEvent): void;
public start(input: any, output: any): void;
public launchRequest(response: any, args: any): void;
public disconnectRequest(response: any, args: any): void;
}
class InitializedEvent {
constructor();
}
class OutputEvent {
constructor(message: string, destination?: string);
}
class TerminatedEvent {
constructor();
}
}
declare class SourceMaps {
public _sourceToGeneratedMaps: {};
public _generatedToSourceMaps: {};
public _allSourceMaps: {};
}
declare class NodeDebugSession extends VSCodeDebugAdapter.DebugSession {
public _sourceMaps: SourceMaps;
}
interface ILaunchArgs {
platform: string;
target?: string;
internalDebuggerPort?: any;
args: string[];
logCatArguments: any;
program: string;
}
let version = JSON.parse(fs.readFileSync(path.join(__dirname, "..", "..", "package.json"), "utf-8")).version;
function bailOut(reason: string): void {
// Things have gone wrong in initialization: Report the error to telemetry and exit
TelemetryHelper.sendSimpleEvent(reason);
process.exit(1);
}
function parseLogCatArguments(userProvidedLogCatArguments: any) {
return Array.isArray(userProvidedLogCatArguments)
? userProvidedLogCatArguments.join(" ") // If it's an array, we join the arguments
: userProvidedLogCatArguments; // If not, we leave it as-is
}
function isNullOrUndefined(value: any): boolean {
return typeof value === "undefined" || value === null;
}
let projectRootPath: string = null;
// Enable telemetry
const telemetryReporter = new ReassignableTelemetryReporter(new NullTelemetryReporter());
const appName = "react-native-debug-adapter";
new EntryPointHandler(ProcessType.Debugger).runApp(appName, () => version,
ErrorHelper.getInternalError(InternalErrorCode.DebuggingFailed), telemetryReporter, () => {
let nodeDebugFolder: string;
let vscodeDebugAdapterPackage: typeof VSCodeDebugAdapter;
// nodeDebugLocation.json is dynamically generated on extension activation.
// If it fails, we must not have been in a react native project
try {
/* tslint:disable:no-var-requires */
nodeDebugFolder = require("./nodeDebugLocation.json").nodeDebugPath;
vscodeDebugAdapterPackage = require(path.join(nodeDebugFolder, "node_modules", "vscode-debugadapter"));
/* tslint:enable:no-var-requires */
} catch (e) {
// Nothing we can do here: can't even communicate back because we don't know how to speak debug adapter
bailOut("cannotFindDebugAdapter");
}
// Temporarily dummy out the DebugSession.run function so we do not start the debug adapter until we are ready
const originalDebugSessionRun = vscodeDebugAdapterPackage.DebugSession.run;
vscodeDebugAdapterPackage.DebugSession.run = function() { };
let nodeDebug: { NodeDebugSession: typeof NodeDebugSession };
try {
/* tslint:disable:no-var-requires */
nodeDebug = require(path.join(nodeDebugFolder, "out", "node", "nodeDebug"));
/* tslint:enable:no-var-requires */
} catch (e) {
// Unable to find nodeDebug, but we can make our own communication channel now
const debugSession = new vscodeDebugAdapterPackage.DebugSession();
// Note: this will not work in the context of debugging the debug adapter and communicating over a socket,
// but in that case we have much better ways to investigate errors.
debugSession.start(process.stdin, process.stdout);
debugSession.sendEvent(new vscodeDebugAdapterPackage.OutputEvent("Unable to start debug adapter: " + e.toString(), "stderr"));
debugSession.sendEvent(new vscodeDebugAdapterPackage.TerminatedEvent());
bailOut("cannotFindNodeDebugAdapter");
}
vscodeDebugAdapterPackage.DebugSession.run = originalDebugSessionRun;
// Intecept the "launchRequest" instance method of NodeDebugSession to interpret arguments
const originalNodeDebugSessionLaunchRequest = nodeDebug.NodeDebugSession.prototype.launchRequest;
nodeDebug.NodeDebugSession.prototype.launchRequest = function(request: any, args: ILaunchArgs) {
projectRootPath = path.resolve(args.program, "../..");
telemetryReporter.reassignTo(new ExtensionTelemetryReporter( // We start to send telemetry
appName, version, Telemetry.APPINSIGHTS_INSTRUMENTATIONKEY, projectRootPath));
// Create a server waiting for messages to re-initialize the debug session;
const reinitializeServer = http.createServer((req, res) => {
res.statusCode = 404;
if (req.url === "/refreshBreakpoints") {
res.statusCode = 200;
if (this) {
const sourceMaps = this._sourceMaps;
if (sourceMaps) {
// Flush any cached source maps
sourceMaps._allSourceMaps = {};
sourceMaps._generatedToSourceMaps = {};
sourceMaps._sourceToGeneratedMaps = {};
}
// Send an "initialized" event to trigger breakpoints to be re-sent
this.sendEvent(new vscodeDebugAdapterPackage.InitializedEvent());
}
}
res.end();
});
const debugServerListeningPort = parseInt(args.internalDebuggerPort, 10) || 9090;
reinitializeServer.listen(debugServerListeningPort);
reinitializeServer.on("error", (err: Error) => {
TelemetryHelper.sendSimpleEvent("reinitializeServerError");
this.sendEvent(new vscodeDebugAdapterPackage.OutputEvent("Error in debug adapter server: " + err.toString(), "stderr"));
this.sendEvent(new vscodeDebugAdapterPackage.OutputEvent("Breakpoints may not update. Consider restarting and specifying a different 'internalDebuggerPort' in launch.json"));
});
// We do not permit arbitrary args to be passed to our process
args.args = [
args.platform,
debugServerListeningPort.toString(),
args.target || "simulator",
];
if (!isNullOrUndefined(args.logCatArguments)) { // We add the parameter if it's defined (adapter crashes otherwise)
args.args = args.args.concat([parseLogCatArguments(args.logCatArguments)]);
}
originalNodeDebugSessionLaunchRequest.call(this, request, args);
};
// Intecept the "launchRequest" instance method of NodeDebugSession to interpret arguments
const originalNodeDebugSessionDisconnectRequest = nodeDebug.NodeDebugSession.prototype.disconnectRequest;
function customDisconnectRequest(response: any, args: any): void {
try {
// First we tell the extension to stop monitoring the logcat, and then we disconnect the debugging session
const remoteExtension = new RemoteExtension(projectRootPath);
remoteExtension.stopMonitoringLocat()
.finally(() => originalNodeDebugSessionDisconnectRequest.call(this, response, args))
.done(() => { }, reason => // We just print a warning if something fails
process.stderr.write(`WARNING: Couldn't stop monitoring logcat: ${reason.message || reason}\n`));
} catch (exception) {
// This is a "nice to have" feature, so we just fire the message and forget. We don't event handle
// errors in the response promise
process.stderr.write(`WARNING: Couldn't stop monitoring logcat. Sync exception: ${exception.message || exception}\n`);
originalNodeDebugSessionDisconnectRequest.call(this, response, args);
}
}
nodeDebug.NodeDebugSession.prototype.disconnectRequest = customDisconnectRequest;
vscodeDebugAdapterPackage.DebugSession.run(nodeDebug.NodeDebugSession);
});microsoft/vscode-react-native
Publicmirrored fromhttps://github.com/microsoft/vscode-react-nativeAvailable
src/debugger/nodeDebugWrapper.ts
191lines · modepreview