# Getting started on Windows
This page provides instructions for installing the necessary dependencies to
build OpenVMM on Windows.
```admonish tip
We _strongly_ suggest using [WSL2](./linux.md) for OpenVMM development, rather
than developing on Windows directly.
Developing in WSL2 offers a smoother development experience, while still
allowing you to build and run OpenVMM on Windows through the use of
[cross compilation](./cross_compile.md).
Additionally, it allows you to have a single clone of the OpenVMM repo
suitable for both OpenVMM and OpenHCL development.
```
You must be running a recent version of Windows 11. Windows 10 is no longer
supported as a development platform, due to needed WHP APIs.
**NOTE: OpenHCL does NOT build on Windows.**
If you are interested in building OpenHCL, please follow the getting started
guide for [Linux / WSL2](./linux.md).
## Installing Rust
To build OpenVMM, you first need to install Rust.
The OpenVMM project actively tracks the latest stable release of Rust, though it
may take a week or two after a new stable is released until OpenVMM switches
over to it.
Please follow the [official instructions](https://www.rust-lang.org/tools/install) to do so.
### Visual Studio C++ Build Tools and Windows SDK
If you don't already have it, you will need to install
[Visual Studio C++ Build tools ](https://visualstudio.microsoft.com/visual-cpp-build-tools/)
or [Visual Studio](https://visualstudio.microsoft.com/vs/) with the components
"Desktop Development for C++" and the Windows SDK. Windows 11 SDK version 26100 is the latest
version as of this update, but you should install the newest version if there is a newer
version.
The C++ build tools can be installed via `Visual Studio Installer` -> `Modify` -> `Individual Components`
-> `MSVC v143 - VS 2022 C++ x64/x86 build tools (latest)`.
The Windows SDK can be installed via `Visual Studio Installer` -> `Modify` -> `Individual Components`
-> `Windows 11 SDK (10.0.26100.0)`.
The C++ build tools and Windows SDK can be installed at the same time.
Or, you can install the tool via the powershell command below.
```powershell
PS> winget install Microsoft.VisualStudio.2022.Community --override "--quiet --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 --add Microsoft.VisualStudio.Component.Windows11SDK.26100"
```
### Aarch64 support
To build ARM64, you need an additional dependency.
This can be installed via `Visual Studio Installer` -> `Modify` -> `Individual Components`
-> `MSVC v143 - VS 2022 C++ ARM64/ARM64EC build tools (latest)`.
Or, you can install the tool via the powershell command below.
```powershell
PS> winget install Microsoft.VisualStudio.2022.Community --override "--quiet --add Microsoft.VisualStudio.Component.VC.Tools.ARM64"
```
## Cloning the OpenVMM source
If you haven't already installed `git`, you can download it
[here](https://git-scm.com/downloads).
```powershell
PS> git clone https://github.com/microsoft/openvmm.git
```
## Next Steps
You are now ready to build [OpenVMM](./build_openvmm.md)!microsoft/openvmm
Publicmirrored fromhttps://github.com/microsoft/openvmmAvailable
Guide/src/dev_guide/getting_started/windows.md
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