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src/debugger/ios/iOSPlatform.ts

117lines · modecode

1// Copyright (c) Microsoft Corporation. All rights reserved.
2// Licensed under the MIT license. See LICENSE file in the project root for details.
3
4import * as Q from "q";
5
6import {Log} from "../../common/log/log";
7import {ChildProcess} from "../../common/node/childProcess";
8import {CommandExecutor} from "../../common/commandExecutor";
9import {IAppPlatform} from "../platformResolver";
10import {Compiler} from "./compiler";
11import {DeviceDeployer} from "./deviceDeployer";
12import {DeviceRunner} from "./deviceRunner";
13import {IRunOptions} from "../../common/launchArgs";
14import {PlistBuddy} from "../../common/ios/plistBuddy";
15import {IOSDebugModeManager} from "../../common/ios/iOSDebugModeManager";
16import {OutputVerifier, PatternToFailure} from "../../common/outputVerifier";
17
18export class IOSPlatform implements IAppPlatform {
19 private static deviceString = "device";
20 private static simulatorString = "simulator";
21
22 private plistBuddy = new PlistBuddy();
23
24 private projectPath: string;
25 private simulatorTarget: string;
26 private isSimulator: boolean;
27
28 // We should add the common iOS build/run erros we find to this list
29 private static RUN_IOS_FAILURE_PATTERNS: PatternToFailure = {
30 "No devices are booted": "Unable to launch iOS simulator. Try specifying a different target.",
31 "FBSOpenApplicationErrorDomain": "Unable to launch iOS simulator. Try specifying a different target.",
32 };
33
34 private static RUN_IOS_SUCCESS_PATTERNS = ["BUILD SUCCEEDED"];
35
36 public runApp(launchArgs: IRunOptions): Q.Promise<void> {
37 // Compile, deploy, and launch the app on either a simulator or a device
38 this.consumeArguments(launchArgs);
39
40 if (this.isSimulator) {
41 // React native supports running on the iOS simulator from the command line
42 let runArguments: string[] = [];
43 if (this.simulatorTarget.toLowerCase() !== IOSPlatform.simulatorString) {
44 runArguments.push("--simulator");
45 runArguments.push(this.simulatorTarget);
46 }
47
48 const runIosSpawn = new CommandExecutor(this.projectPath).spawnChildReactCommandProcess("run-ios", runArguments);
49 return new OutputVerifier(
50 () =>
51 this.generateSuccessPatterns(launchArgs),
52 () =>
53 Q(IOSPlatform.RUN_IOS_FAILURE_PATTERNS)).process(runIosSpawn);
54 }
55
56 return new Compiler(this.projectPath).compile().then(() => {
57 return new DeviceDeployer(this.projectPath).deploy();
58 }).then(() => {
59 return new DeviceRunner(this.projectPath).run();
60 });
61 }
62
63 public enableJSDebuggingMode(launchArgs: IRunOptions): Q.Promise<void> {
64 // Configure the app for debugging
65 this.consumeArguments(launchArgs);
66
67 if (this.simulatorTarget.toLowerCase() === IOSPlatform.deviceString) {
68 // Note that currently we cannot automatically switch the device into debug mode.
69 Log.logMessage("Application is running on a device, please shake device and select 'Debug in Chrome' to enable debugging.");
70 return Q.resolve<void>(void 0);
71 }
72
73 const iosDebugModeManager = new IOSDebugModeManager(this.projectPath);
74
75 // Wait until the configuration file exists, and check to see if debugging is enabled
76 return Q.all([
77 iosDebugModeManager.getSimulatorJSDebuggingModeSetting(),
78 this.plistBuddy.getBundleId(launchArgs.projectRoot),
79 ]).spread((debugModeSetting: string, bundleId: string) => {
80 if (debugModeSetting !== IOSDebugModeManager.WEBSOCKET_EXECUTOR_NAME) {
81 // Debugging must still be enabled
82 // We enable debugging by writing to a plist file that backs a NSUserDefaults object,
83 // but that file is written to by the app on occasion. To avoid races, we shut the app
84 // down before writing to the file.
85 const childProcess = new ChildProcess();
86
87 return childProcess.execToString("xcrun simctl spawn booted launchctl list").then((output: string) => {
88 // Try to find an entry that looks like UIKitApplication:com.example.myApp[0x4f37]
89 const regex = new RegExp(`(\\S+${bundleId}\\S+)`);
90 const match = regex.exec(output);
91
92 // If we don't find a match, the app must not be running and so we do not need to close it
93 if (match) {
94 return childProcess.exec(`xcrun simctl spawn booted launchctl stop ${match[1]}`);
95 }
96 }).then(() => {
97 // Write to the settings file while the app is not running to avoid races
98 return iosDebugModeManager.setSimulatorJSDebuggingModeSetting(/*enable=*/ true);
99 }).then(() => {
100 // Relaunch the app
101 return this.runApp(launchArgs);
102 });
103 }
104 });
105 }
106
107 private consumeArguments(launchArgs: IRunOptions): void {
108 this.projectPath = launchArgs.projectRoot;
109 this.simulatorTarget = launchArgs.target || IOSPlatform.simulatorString;
110 this.isSimulator = this.simulatorTarget.toLowerCase() !== IOSPlatform.deviceString;
111 }
112
113 private generateSuccessPatterns(launchArgs: IRunOptions): Q.Promise<string[]> {
114 return this.plistBuddy.getBundleId(launchArgs.projectRoot).then(bundleId =>
115 IOSPlatform.RUN_IOS_SUCCESS_PATTERNS.concat([`Launching ${bundleId}\n${bundleId}: `]));
116 }
117}
118