// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
import * as Q from "q";
import * as path from "path";
import {Log} from "../../common/log/log";
import {ChildProcess} from "../../common/node/childProcess";
import {CommandExecutor} from "../../common/commandExecutor";
import {GeneralMobilePlatform} from "../../common/generalMobilePlatform";
import {Compiler} from "./compiler";
import {DeviceDeployer} from "./deviceDeployer";
import {DeviceRunner} from "./deviceRunner";
import {IRunOptions} from "../../common/launchArgs";
import {PlistBuddy} from "../../common/ios/plistBuddy";
import {IOSDebugModeManager} from "../../common/ios/iOSDebugModeManager";
import {OutputVerifier, PatternToFailure} from "../../common/outputVerifier";
export class IOSPlatform extends GeneralMobilePlatform {
public static DEFAULT_IOS_PROJECT_RELATIVE_PATH = "ios";
private static deviceString = "device";
private static simulatorString = "simulator";
private plistBuddy = new PlistBuddy();
private simulatorTarget: string;
private isSimulator: boolean;
private iosProjectPath: string;
// We should add the common iOS build/run erros we find to this list
private static RUN_IOS_FAILURE_PATTERNS: PatternToFailure = {
"No devices are booted": "Unable to launch iOS simulator. Try specifying a different target.",
"FBSOpenApplicationErrorDomain": "Unable to launch iOS simulator. Try specifying a different target.",
};
private static RUN_IOS_SUCCESS_PATTERNS = ["BUILD SUCCEEDED"];
// We set remoteExtension = null so that if there is an instance of iOSPlatform that wants to have it's custom remoteExtension it can. This is specifically useful for tests.
constructor(runOptions: IRunOptions, { remoteExtension = null } = {}) {
super(runOptions, { remoteExtension: remoteExtension });
this.simulatorTarget = this.runOptions.target || IOSPlatform.simulatorString;
this.isSimulator = this.simulatorTarget.toLowerCase() !== IOSPlatform.deviceString;
this.iosProjectPath = path.join(this.projectPath, this.runOptions.iosRelativeProjectPath);
}
public runApp(): Q.Promise<void> {
// Compile, deploy, and launch the app on either a simulator or a device
if (this.isSimulator) {
// React native supports running on the iOS simulator from the command line
let runArguments: string[] = [];
if (this.simulatorTarget.toLowerCase() !== IOSPlatform.simulatorString) {
runArguments.push("--simulator", this.simulatorTarget);
}
runArguments.push("--project-path", this.runOptions.iosRelativeProjectPath);
const runIosSpawn = new CommandExecutor(this.projectPath).spawnReactCommand("run-ios", runArguments);
return new OutputVerifier(
() =>
this.generateSuccessPatterns(),
() =>
Q(IOSPlatform.RUN_IOS_FAILURE_PATTERNS)).process(runIosSpawn);
}
return new Compiler(this.iosProjectPath).compile().then(() => {
return new DeviceDeployer(this.iosProjectPath).deploy();
}).then(() => {
return new DeviceRunner(this.iosProjectPath).run();
});
}
public enableJSDebuggingMode(): Q.Promise<void> {
// Configure the app for debugging
if (this.simulatorTarget.toLowerCase() === IOSPlatform.deviceString) {
// Note that currently we cannot automatically switch the device into debug mode.
Log.logMessage("Application is running on a device, please shake device and select 'Debug in Chrome' to enable debugging.");
return Q.resolve<void>(void 0);
}
const iosDebugModeManager = new IOSDebugModeManager(this.iosProjectPath);
// Wait until the configuration file exists, and check to see if debugging is enabled
return Q.all([
iosDebugModeManager.getSimulatorJSDebuggingModeSetting(),
this.getBundleId(),
]).spread((debugModeSetting: string, bundleId: string) => {
if (debugModeSetting !== IOSDebugModeManager.WEBSOCKET_EXECUTOR_NAME) {
// Debugging must still be enabled
// We enable debugging by writing to a plist file that backs a NSUserDefaults object,
// but that file is written to by the app on occasion. To avoid races, we shut the app
// down before writing to the file.
const childProcess = new ChildProcess();
return childProcess.execToString("xcrun simctl spawn booted launchctl list").then((output: string) => {
// Try to find an entry that looks like UIKitApplication:com.example.myApp[0x4f37]
const regex = new RegExp(`(\\S+${bundleId}\\S+)`);
const match = regex.exec(output);
// If we don't find a match, the app must not be running and so we do not need to close it
if (match) {
return childProcess.exec(`xcrun simctl spawn booted launchctl stop ${match[1]}`);
}
}).then(() => {
// Write to the settings file while the app is not running to avoid races
return iosDebugModeManager.setSimulatorJSDebuggingModeSetting(/*enable=*/ true);
}).then(() => {
// Relaunch the app
return this.runApp();
});
}
});
}
public prewarmBundleCache(): Q.Promise<void> {
return this.remoteExtension.prewarmBundleCache(this.platformName);
}
private generateSuccessPatterns(): Q.Promise<string[]> {
return this.getBundleId().then(bundleId =>
IOSPlatform.RUN_IOS_SUCCESS_PATTERNS.concat([`Launching ${bundleId}\n${bundleId}: `]));
}
private getBundleId(): Q.Promise<string> {
return this.plistBuddy.getBundleId(this.iosProjectPath);
}
}microsoft/vscode-react-native
Publicmirrored fromhttps://github.com/microsoft/vscode-react-nativeAvailable
src/debugger/ios/iOSPlatform.ts
127lines · modepreview