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src/debugger/ios/iOSPlatform.ts

116lines · modecode

1// Copyright (c) Microsoft Corporation. All rights reserved.
2// Licensed under the MIT license. See LICENSE file in the project root for details.
3
4import * as Q from "q";
5
6import {Log} from "../../common/log/log";
7import {ChildProcess} from "../../common/node/childProcess";
8import {CommandExecutor} from "../../common/commandExecutor";
9import {IAppPlatform} from "../platformResolver";
10import {Compiler} from "./compiler";
11import {DeviceDeployer} from "./deviceDeployer";
12import {DeviceRunner} from "./deviceRunner";
13import {IRunOptions} from "../../common/launchArgs";
14import {PlistBuddy} from "../../common/ios/plistBuddy";
15import {IOSDebugModeManager} from "../../common/ios/iOSDebugModeManager";
16import {OutputVerifier, PatternToFailure} from "../../common/outputVerifier";
17
18export class IOSPlatform implements IAppPlatform {
19 private static deviceString = "device";
20 private static simulatorString = "simulator";
21
22 private plistBuddy = new PlistBuddy();
23
24 private projectPath: string;
25 private simulatorTarget: string;
26 private isSimulator: boolean;
27
28 // We should add the common iOS build/run erros we find to this list
29 private static RUN_IOS_FAILURE_PATTERNS: PatternToFailure = {
30 "No devices are booted": "Unable to launch iOS simulator. Try specifying a different target.",
31 "FBSOpenApplicationErrorDomain": "Unable to launch iOS simulator. Try specifying a different target." };
32
33 private static RUN_IOS_SUCCESS_PATTERNS = ["BUILD SUCCEEDED"];
34
35 public runApp(launchArgs: IRunOptions): Q.Promise<void> {
36 // Compile, deploy, and launch the app on either a simulator or a device
37 this.consumeArguments(launchArgs);
38
39 if (this.isSimulator) {
40 // React native supports running on the iOS simulator from the command line
41 let runArguments: string[] = [];
42 if (this.simulatorTarget.toLowerCase() !== IOSPlatform.simulatorString) {
43 runArguments.push("--simulator");
44 runArguments.push(this.simulatorTarget);
45 }
46
47 const runIosSpawn = new CommandExecutor(this.projectPath).spawnChildReactCommandProcess("run-ios", runArguments);
48 return new OutputVerifier(
49 () =>
50 this.generateSuccessPatterns(launchArgs),
51 () =>
52 Q(IOSPlatform.RUN_IOS_FAILURE_PATTERNS)).process(runIosSpawn);
53 }
54
55 return new Compiler(this.projectPath).compile().then(() => {
56 return new DeviceDeployer(this.projectPath).deploy();
57 }).then(() => {
58 return new DeviceRunner(this.projectPath).run();
59 });
60 }
61
62 public enableJSDebuggingMode(launchArgs: IRunOptions): Q.Promise<void> {
63 // Configure the app for debugging
64 this.consumeArguments(launchArgs);
65
66 if (this.simulatorTarget.toLowerCase() === IOSPlatform.deviceString) {
67 // Note that currently we cannot automatically switch the device into debug mode.
68 Log.logMessage("Application is running on a device, please shake device and select 'Debug in Chrome' to enable debugging.");
69 return Q.resolve<void>(void 0);
70 }
71
72 const iosDebugModeManager = new IOSDebugModeManager(this.projectPath);
73
74 // Wait until the configuration file exists, and check to see if debugging is enabled
75 return Q.all([
76 iosDebugModeManager.getSimulatorJSDebuggingModeSetting(),
77 this.plistBuddy.getBundleId(launchArgs.projectRoot)
78 ]).spread((debugModeSetting: string, bundleId: string) => {
79 if (debugModeSetting !== IOSDebugModeManager.WEBSOCKET_EXECUTOR_NAME) {
80 // Debugging must still be enabled
81 // We enable debugging by writing to a plist file that backs a NSUserDefaults object,
82 // but that file is written to by the app on occasion. To avoid races, we shut the app
83 // down before writing to the file.
84 const childProcess = new ChildProcess();
85
86 return childProcess.execToString("xcrun simctl spawn booted launchctl list").then((output: string) => {
87 // Try to find an entry that looks like UIKitApplication:com.example.myApp[0x4f37]
88 const regex = new RegExp(`(\\S+${bundleId}\\S+)`);
89 const match = regex.exec(output);
90
91 // If we don't find a match, the app must not be running and so we do not need to close it
92 if (match) {
93 return childProcess.exec(`xcrun simctl spawn booted launchctl stop ${match[1]}`);
94 }
95 }).then(() => {
96 // Write to the settings file while the app is not running to avoid races
97 return iosDebugModeManager.setSimulatorJSDebuggingModeSetting(/*enable=*/ true);
98 }).then(() => {
99 // Relaunch the app
100 return this.runApp(launchArgs);
101 });
102 }
103 });
104 }
105
106 private consumeArguments(launchArgs: IRunOptions): void {
107 this.projectPath = launchArgs.projectRoot;
108 this.simulatorTarget = launchArgs.target || IOSPlatform.simulatorString;
109 this.isSimulator = this.simulatorTarget.toLowerCase() !== IOSPlatform.deviceString;
110 }
111
112 private generateSuccessPatterns(launchArgs: IRunOptions): Q.Promise<string[]> {
113 return this.plistBuddy.getBundleId(launchArgs.projectRoot).then(bundleId =>
114 IOSPlatform.RUN_IOS_SUCCESS_PATTERNS.concat([`Launching ${bundleId}\n${bundleId}: `]));
115 }
116}
117